COMBAT MISSION: AFRIKA KORPS
BASICS
Combat Mission:Afrika Korps (CMAK) is the latest game in the award winning CombatMission series. Based on the same engine as Combat Mission: Barbarossa to Berlin(Wargame of the Year 2002 - Computer Gaming World and the 2002 Best Turn BasedStrategy Game - PC Gamer), it introduces a number of important upgrades andchanges relevant for the fighting in the North African deserts, the Italianmountains and the island of Crete, such as multi-turreted tanks, dust cloudskicked up by artillery and moving vehicles plus much more.
Combat Mission:Afrika Korps is a 1-2 player, hybrid turn-based/realtime 3D simulationof WWII tactical warfare in parts of the Mediterranean Theater including NorthAfrica, Italy, Sicily and Crete from 1940 to 1945.
Experience combat in afull 3D battlefield as machinegun tracers arc overhead and exploding artilleryshells shake the earth! Watch the famous Deutsches Afrika Korps (DAK) storm thefortress of Tobruk, or help the US and British forces defend against powerfulGerman counter strikes at Anzio. Fight with the elite German Fallschirmjägerunits in Crete, or follow General Patton's sweep across the island of Sicily.
The fluid game interfacecombines with 3D lines of sight, misidentification of targets, enemy detectionby sound, advanced armor penetration systems, unit morale and leadershipeffects, spreading fires and billowing smoke, wind and weather – and much moreto bring you unprecedented realism in a computer simulation.
SETTING
Combat Mission:Afrika Korps covers the war in North Africa, Italy and Crete from 1940to 1945. From the sweeping deserts of Libya to the mountainous Gothic Line inNorthern Italy to the islands of Crete and Sicily. Combat Mission:Afrika Korps will bring combat to very diverse areas each with theirown unique forces available, terrain and weather.
Battles and Operationscan be designed, modified and customized by the player with the full Editor thatis built into the game. Create your own maps, save them and even re-use them indifferent battles using the new Map Import Feature or let the powerful Automapcreator do it for you.
SCALE
Units are squads, teams,and individual vehicles. You can command a force as small as a depleted platoon,or as large as a several reinforced battalions. Each man and weapon is kepttrack of for maximum realism.
Full Tables ofOrganization and Equipment (TO&E) for all the nations represented (Germany,USA, Italy, Britain, Canada, New Zealand, Australia, Poland, South Africa,France) are modeled with thousands of different unit types available dependingon the year, month and region.
There are two types ofmaps in Combat Mission: Afrika Korps. Battle and Operation maps. Individualfights will occur across a Battle map while the longer operations (severallinked battles) are fought with the Operation maps.
SCOPE
Each turn is equal to 60seconds of combat. Players give orders in a turn-based fashion, and then theseorders are simultaneously executed for 60 seconds of real time action. Then thenext orders phase begins. A typical scenario lasts about 20-60 turns, or 20-60minutes of simulated combat but this can be adjusted by the player.
FEATURES
There is much new,different, and better about Combat Mission: Afrika Korps. Whilethe game is based on its award-winning predecessor, Combat Mission: Barbarossato Berlin, it introduces new desert environments and terrain types, as well asfeatures like multi-turreted vehicles and dust clouds from explosions and movingvehicles.
Most features break with"standard" conventions, like spotting via sound, or misidentificationof targets. Others simply do a much better job, like the instant feedback 3D LOScheck. Still others go into uncharted territory, like the adjustable waypointmovement system and incredibly accurate armor penetration algorithms.
Battles and Operationscan be designed, modified and customized by the player with the full Editor thatis built into the game. Create your own maps, save them and even re-use them indifferent battles using the new Map Import Feature or let the powerful Automapcreator do it for you.
Use the Quick BattleGenerator to make a new battle for limitless replayability or play one of themany included Scenarios and Operations.
The game and 210+ pagePDF manual comes in three different installable versions, English, French orGerman.
HISTORICALACCURACY
Using the research andeffort put into Combat Mission: Barbarossa to Berlin as a benchmark, we havegone even further with Combat Mission: Afrika Korps to bringyou the utmost in historical integrity. Fullyresearched and detailed TO&E (Tables of Organization and Equipment) for allseven nations. AccurateOB's (Orders of Battle). OptionalHistorical Rarity of Units ensures players will no longer have to worry thattheir opponents "cherry picked" their forces. Meticulouslyresearched vehicle and uniform models, paint schemes and even sound effects helpto bundle Combat Mission: Afrika Korps in a package that is ajoy for the eyes, ears and mind to behold.
SUMMATION
Last year we raised thebar for quality and gameplay to unprecedented heights with the release of CombatMission: Barbarossa to Berlin. With the release of Combat Mission:Afrika Korps we continue to push the envelope of war gaming and oncemore establish the new standard.
Combat Mission:Afrika Korps will leave no doubt in your mind that we have created themost historically accurate, enjoyable and authentic wargame to date.
Source: http://www.battlefront.com/products/cmak/cmak.html
You can order the game direct from Battlefront at:
https://www.combatmission2.com/cmak_order.html